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OLD RELEASE NOTES

BEGINNING OF AROSIA PROJECT

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16 March 2020 (Alpha V0.1):
-Project and learning SFML graphics, SFML system and SFML audio libraries began.

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21 March 2020 (Alpha V0.5):
-Arosia Project Began
-In One scale, Random map visualised.


22 March 2020 (Alpha V0.6):
-First menu examples.


23 March 2020 (Alpha V0.7):
-Mouse Clicking mechanics.
-Zooming and panning screen.


24 March 2020 (Alpha V0.8):
-Mouse block choice and clicking.
-Selecting Tile effect added.
-Adding temprorary music files.


25 March 2020 (Alpha V0.90):
-Menu creation began.


26 March 2020 (Alpha V0.95):
-Transitions through menus. Now you can enter one menu to another.


27 March 2020 (Alpha V0.97):
-Menu bug fixing and arrangements.


 V1.0


28 March 2020 (Alpha V1.00):
-Graphics Game Engine added.

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4 April 2020 (Alpha V1.01):
-Changing screen resolution and fullscreen added.
-Optimization for all resolutions.


5 April 2020 (Alpha V1.02):
-New game menu improved.
-Custom setting menu added.
-Menu bug fixing.


6 April 2020 (Alpha V1.03):
-Menu bug fixing.
-Backgrounds added.


8 April 2020 (Alpha V1.04):
-Musics added.


9 April 2020 (Alpha V1.05):
-Screen scrolling by using right mouse button added.


11 April 2020 (Alpha V1.06):
-Volume settings added in settings menu.
-Custom Settings Menu customizations improved. Now it look more regular.


19 April 2020 (Alpha V1.07):
-Esc Menu Background Changed
-Islands & Coconuts Music Removed 


22 April 2020 (Alpha V1.08):
-Zoom and panning system almost totally changed! (Although you cannot see the difference, really, it changed!)
-Now program zooms the map wherever your mouse icon is.
-New key added. If you lose the the map, just press Enter.
-Map alignment system changed. Now it works all size Maps whether size is even or odd.
-Temporary Opening Logo added.


25 April 2020 (Alpha V1.09):
-Zoom system improved. Now it is smoother than old version.
-Max and min limit zoom slip bug fixed.


 V1.1 


29 April 2020 (Alpha V1.1):
-Combining Mental and Visual folders began.
-Countries added. Now it draws countries instead of sea and land.
-Game Settings Menu improved. New button added.
-Custom Game Settings Menu improved. New settings and buttons added.
-Capital City Texture Added.
-Temporary mine and tree (forest) textures added.


30 April 2020 (Alpha V1.11):
-Game info menu backgrounds added. (Without infos and buttons).
-IMPORTANT NOTE: While game has opened once, do not start a new game by using MAIN MENU + NEW GAME. Otherwise game crashes. Instead, close game and open new one. This bug will be fixed.

1 May 2020 (Alpha V1.12):
-(While game has opened once, do not start a new game by using MAIN MENU + NEW GAME. Otherwise game crashes. Instead, close game and open new one. This bug will be fixed.)
-This major bug have been fixed.


3 May 2020 (Alpha V1.13):
-Game Font Changed.
-New informations added in Info Menus.


4 May 2020 (Alpha V1.14):
-Structure informations, movements and build menus added.
-(You can enter build menu by clicking Build button(text). Unfortunately, you cannot build structures yet. :(       )


5 May 2020 (Alpha V1.15):
-Structure prices added.
-Because of a a major problem, project files changed and the problem solved. Also, now our exe file name is Arosia.exe.


6 May 2020 (Alpha V1.16):
-Main Menu Button added in Info Menus. Now you can enter menu without using ESC.
-Informations Menu and Button added in Info Menus. Now you can open and close this menu.
-Informations added in Informations Menu.
-Map Modes added. You can see Sea-Land map and Countries Map. Unfortunately Alliance map is not ready yet. It will be added soon.


7 May 2020 (Alpha V1.17):
-Attack Menu Infos added without infos ( infos will be added )
-Back button added in Attack and Build Menus.
-In order to choose attack size, Scroll Bar added in Info Menus while Attack option is choosed.
-Info Menu Textures Changed


8 May 2020 (Alpha V1.18):
-The bug causing building structures or attacking countries while mouse icon intersects one of the info menus is fixed.
-Now, you can build factories by clicking factory, after entering build menu.
(Unfortunately, because it is only for temporary use and for testing purposes, it will not spend your mine and wood resources)


9 May 2020 (Alpha V1.19):
-Turn system added. Even though there is not much to do yet, you can skip turn and see/play other countries.
-Movement and resources increases when you skip turn (when idle pressed).
-While Attack option is open, you can select both your and target battle zone. When you press, you will see temporary sword icon that represents your and target battle coordinates.
-While Attack option is open, Your country and target country (where the mouse icon is) shines with different temporary textures.
-Now you can build factories by spending your resources ( wood and stone ) and one movement right. Also this can be seen in Info Menus and Information Menu. (As it's supposed to be)
-A bug causing text shift when screen resolution changed fixed. (After 45 days :D


 V1.2


16 May 2020 (Alpha V1.2):
-Game system improved, however; it is still be worked on.
-Temproray sword icon (battle location) is removed.
-Shining mechanic changed. Now it shines only the piece which you have a border shines.
-Now when you scroll the Rectangle button on the Scroll Bar, attack size can be changed. (First choose Attack option, then click the enemy country that you have a border)
-Attack Size can be increased or decreased individually by clicking the triangles to the left and right of the Scroll Bar.
-A bug causing game crash while trying to choose attack location is fixed.


18 May 2020 (Alpha V1.21):
-Now, when you change the graphic settings, it is saved and next time you open the game, program opens automatically with your settings configuration.


22 May 2020 (Alpha V1.22):
-Temprorary castle, embassy and army textures added.
-Now you can build castles, embassies and armies by spending your resources and one movement right.


7 June 2020 (Alpha V1.23):
-A bug that required pressing the play button twice is fixed.


11 June 2020 (Alpha V1.24):
-Battle System Added. Now you can choose your battle size and you can capcure lands or lost them. (Sometimes game might crash. We are working on it)
-While you are adjusting size of battle, warzones will be shining.


13 June 2020 (Alpha V1.25):
-Bot Player Added. Now you can add passive bot countries.
-In order to prevent screen slipping while clicking button, panning system changed. While fullscreen is open, you can move the map by moving the mouse cursor to the edges of the screen.
-Some minor bugs fixed.


14 June 2020 (Alpha V1.26):
-Two major problems that causes game crash have been fixed.


15 June 2020 (Alpha V1.27):
-New Turn Menu added. When you press idle, you will see events that happened during year (texts will be added) and this menu prevent you to press idle button more than 1.
-Attack menu improved. Now some informations added. (There is some bugs. Theese will be fixed)
-Frame printing system slighly changed.
-Some minor bugs fixed.


17 June 2020 (Alpha V1.28):
-Bot AI added. Now bots build structures;
-(Currently, you play both human and bot countries. This bug will be fixed.)
-(Bot system is a bit buggy and some bugs may cause crash. We are working on it. Theese bugs will be fixed.)


18 June 2020 (Alpha V1.29):
-"Currently, you play both human and bot countries" bug is fixed. Now bots play themselves.
-Scroll Bar old positioning bug fixed.
-Key changed. Now, if you lose the the map, just press "F".
-When you pass the turn (when idle pressed) and when new turn informations menu open, you can just press "Enter" instead of click OK.


V1.3


19 June 2020 (Alpha V1.3):
-Some informations in the Info Menus repositioned.

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20 June 2020 (Alpha V1.31):
-Lots of bugs causing text shift in the Info Menus fixed. Lots of Info Menu draw functinons rewritten.
-"New Turn" button added. For now, it is same as "Idle" button. However, specifications of these two buttons will be changed.
-Informations menu bug fixed. Now you can see real and true informations.


22 June 2020 (Alpha V1.32):
-Some buttons and texts changed and redesigned in Graphics Settings and Custom Game Settings Menu.
-Most of Info Menu texts and lines repositioned. Small bugs and text shifts fixed.


23 June 2020 (Alpha V1.33):
-New Castle Texture were drawn and added.
-New informations added in Informations Menu
-New Year Menu added. When a year passes (everyone including BOTs passes their turn) you will see events that happened during last year. Events will be added soon.
-Year events removed form New Turn Menu.
-Remaining Info Menu texts and lines repositioned. Small bugs and text shifts fixed.


24 June 2020 (Alpha V1.34):
-Now, when you change the music volume settings, it is saved and next time you open the game, program opens automatically with your settings configuration.
-Manuel attack mode is coming... Choose option can be choosed after pressing Attack option in the Info Menu.


26 June 2020 (Alpha V1.35):
-Textbox header file written. Soon seed and country names can be written by hand.


27 June 2020 (Alpha V1.36):
-Second textbox header file for integer numbers ( for seed ) redesigned and written.
-Two new buttons added in Custom Settings Menu for manuelly enter seed and country name.
-Important adjustment for manuelly enter seed and country name done in header files and main arosia cpp file.


28 June 2020 (Alpha V1.37):
-Manuelly enter seed added. Same map can be open by entering same seed.
-Manuelly enter country name added. You can enter country name for first player. However, it is a bit buggy and bugs will be fixed.
-Most of textbox bugs and crashes fixed.


29 June 2020 (Alpha V1.38):
-Remaining enter country name bugs fixed. If there is more, they will be fixed.


30 June 2020 (Alpha V1.39):
-Broken castle texture were drawn and added. However, because damage castle mechanics are not ready yet, you cannot see broken castle in the game yet.


 V1.4 

1 July 2020 (Alpha V1.4):
-Now choosed graphic option is shines different color in order to let us can see which option is choosed.
-Small bugs and text shifts fixed in Game Settings Menu.
-Some text shifts and bugs fixed in Info Menus and New Turn Menu.

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3 July 2020 (Alpha V1.41):
-Bugs causing crash when very long seed entered is fixed.
-Seed range increased. Now you can enter more seeds.
-New info added in Informations Menu. Now seed can be seen in Informations Menu and you can use that seed in order to play same map.
-Informations Menu remaining open after starting new game fixed.
-Battle Results Menu remaining open after starting new game fixed.


4 July 2020 (Alpha V1.42):
-All menu button background changed.
-All fonts changed.
-New font added in Info Menus.
-New menu which is Player Name Menu added. Soon, you will be able to enter 12 different player name. However, it is not completed yet.
-Menu color adjusted according to the new button texture.


5 July 2020 (Alpha V1.43):
-All texts in the menus redesigned and repositioned in order to prevent size regulation and text shift.
-Player name menu improved. For now, you can enter just one players name. Other 11 will be added soon. Also bugs will be fixed.


6 July 2020 (Alpha V1.44):
-Some player name menu bugs fixed. Now it is fully working for just one player name.
-Info menus some text shifts and incorrent symbols is fixed.
-Repair Castle mechanics added. Now, you can repair broken castles which damaged after a battle.
-Info menu structure bug fixed.


7 July 2020 (Alpha V1.45):
-One more player name textbox added. Now you can manuelly enter player 1's name and player 2's name. 10 remaining.
-A bug causing crash while playing without bots is fixed.
-A bug causing crash when attack type (attack to manuel or via versa) changed after battle location chosed is fixed.
-A bug causing selected button background change in the Custom Settings Menu when mouse icon touches other buttons while seed input option is selected is fixed.
-A bug causing selected button background change in the Player Names Menu when mouse icon touches other buttons while player/country name input option is selected is fixed.


10 July 2020 (Alpha V1.46):
-4 more player name textbox added. Now you can manuelly enter up to 6 player's name. 6 remaining.
-A bug causing starts game with "None's Turn" is fixed.


11 July 2020 (Alpha V1.47):
-6 more player name textbox added. Player name textboxes completed. Looking for bugs. 
-However, since game mechanics does not support more than 8 player for now, you can only enter up to 8 player's name. Limit will be increased.
-Player name menu texts repositioned and resized.


12 July 2020 (Alpha V1.48)
-Some bugs fixed in Game Settings Menu.
-Some bugs fixed in Custom Game Settings Menu.
-Some bugs and text shifts fixed in Settings Menu.


13 July 2020 (Alpha V1.49):
-Arosia Icon Added.
-Info Menu Attack Menu redesigned.
-New infos and options added in attack menu. Now, you can select Capital City Attack Option. However, since mechanics are not added yet, you cannot use that option.
-Some clickable text shifts and bugs fixed and redesigned.


V1.5


14 July 2020 (Alpha V1.5):
-Capital City Attack Option Mechanics added. Now you can attack enemy capital cities if you have a common border.
-However, since textures are not ready yet, you cannot see the textures except for New Capital City. 
-Also, for now, you can destroy capital cities but you cannot repair them :D Repair capital city mechanics will be added soon.

-Human Players limit increased to 12.
-Total player limit increased to 48.
-Land Size limit decrased to 99% in order to prevent some crashes.
-Info menu text shift fixed.


15 July 2020 (Alpha V1.51):
-Attack capital city shining and attack size bugs fixed.
-Alliance Map Mode removed. Instead of that, First Years Map Mode added.
-You can always see how the map was when year 1701.
-Sea background bug in the edge of the map is fixed.
-Some Info Menu information text shifts fixed.
-Temporary FPS added for testing. Will be removed.


17 July 2020 (Alpha V1.52):
-Clicking not to be clicked buttons bugs fixed when First Years Map Mode is open.
-Draw game map functions in the Game Engine changed since some bugs causing deletion of block edge lines due to screen pixel limit is fixed. (Missing textures will be added soon)
-A bug causing crash when any bot country fallen have been fixed.
-When a human country fallen, player sees a warning in New Turn Menu and player cannot press attack, build or idle. Dead players just can watch.
-Custom Game Settings Menu text bug is fixed.
-A bug causing crash while attacking is fixed.
-New stone texture added.


18 July 2020 (Alpha V1.53):
-First Years Map Mode country name bug is fixed.
-New draw game map functions bugs fixed.
-Game End system added. Now when all continent (map) captured by one country, game ends and an information box is seen.
-Game End system bugs fixed.
-New key added. Now you can press enter in order to close Battle Results Menu.
-In the Player Name Menu, music change bug is fixed.
-New secret keys (also cheats :D) added in the game for controlling and testing systems. You can also try to find them if you want :D


19 July 2020 (Alpha V1.54):
-Repair Capital City Options added in Build Menu.
-Build menu redesigned.
-Graph Menu draw functions have been changed in order to ensure proper functioning with new textures. 
-(However, because new textures are not ready yet, you will not see any differences until new textures added.)


21 July 2020 (Alpha V1.55):
-Idle Button specifications changed. When you press the idle, you will gain 4 CP and lose 1 movement right.
-Battle country power decrease mechanics added. When you attack, your CP decreases.
-Some missing map textures added.
-Missing textures added in Graph Menu.
-Some custom game settings menu draw functions have been changed in order to ensure proper functioning with new textures. 

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24 July 2020 (Alpha V1.56):
-Remaining custom game settings menu draw functions have been changed in order to ensure proper functioning with new textures. 


25 July 2020 (Alpha V1.57):
-Battle Results Menu completed and new background texture added. (Texture will be redesigned).
-All informations about battle can be seen in Battle Result Menu after attack (After clicking charge).
-Battle Results Menu completed for Capital City Attack Option.


26 July 2020 (Alpha V1.58):
-Battle Results Menu bugs fixed.
-New informations added in New Turn Menu.
-Idle button bug fixed.
-Game Ended Menu Improved. Now you can press OK to close menu and investigate the game.


29 July 2020 (Alpha V1.59):
-Battle Results Menu country name bug is fixed.
-Battle Results Menu text shifts fixed.
-Battle Results Menu texture bugs fixed.

-Country Tile Changed while Attack Option is choosed.

Development Phase: Hakkımızda

OLD AND TEMPORARY TEXTURES

castle.png
Seapure.png
army.png
Green44.png
Player Attack.png
mine.png
BlockBlue - Kopya.png
tree.png
Development Phase: Uygulama Özellikleri

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Development Phase: HTML YerleÅŸtirme
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